Welcome to the latest patch notes for Mount & Blade II: Bannerlord. Version 1.0.8 is now live and brings with it a host of bug fixes, performance improvements, andbalance changes.

New Features

TaleWorlds’ latest patch update for Bannerlord includes a slew of new features, bug fixes, and enhancements. Version 1.0.8 provides the following enhancements:

  1. Improved AI for combat deployment and formation selection.
  2. Added a refining system, which allows players to buy raw materials from friendly settlements and refine them into higher-quality goods at a settlement’s smelting factory.
  3. New massive siege ladders may be built and deployed in sieges, providing the assaulting army with more choices when storming a castle or town.
  4. Quest givers have been added to your map to help players discover their goals, as well as new quest/mission prizes upon accomplishment.
  5. Players may now recruit whole banners of soldiers in pubs at higher-than-normal discounts if they pay in advance.
  6. Added an auto-heal option after fights so you don’t have to go around manually healing everyone in your team.
  7. Improved opponent AI so they don’t retreat or get stranded in terrain as frequently as they used to.

This is just the beginning of what Patch 1.0.8 has to offer; additional information can be found in its official release notes.

New Siege Mechanics

The new siege mechanics are one of the most major updates to Mount& Blade II: Bannerlord version 1.0.8. These enhancements include a more strategic approach to sieges, a new resource system that considers castle and town fortifications, and pathfinding AI improvements.

During combat, players may now use siege equipment such as battering rams and ladders. This enhances tactics and aids to siege resolution at a far quicker pace than was previously achievable.

Furthermore, players may now harvest resources like as food, wood, iron, and stone from captured castles or towns for eventual use in upgrading their own or allied settlements.

Finally, AI characters now have enhanced pathfinding, which may boost their battlefield effectiveness by enabling them to cross terrain with more ease and precision than ever before.

New Siege Tower Mechanics

New siege tower mechanics were included in Bannerlord Patch Notes 1.0.8. Siege towers are an excellent means to breach walls and assault enemy castles with bigger troops than previously possible. They may be pushed up and down the walls of your enemy’s castle to enable your forces access to the higher floors, allowing for greater mobility and strategy during sieges.

To operate a siege tower, you must have an instrument, such as shears or a rope, to cut through the door or siege ladder and move it up and down as required. Shears are now accessible in most settlement marketplaces as of Patch Notes 1.0.8, thus finding them is no longer a difficulty.

In addition to increasing the effectiveness of sieges, siege towers provide players who choose not to engage on the battlefield the option of assaulting castles from a safe distance by

  • shooting arrows
  • dropping supplies

from their towers.

New Crafting Mechanics

Patch 1.0.8, the most recent update to Mount and Blade: Bannerlord, introduces some intriguing new crafting features. Furniture, culinary devices, musical instruments, tools, and weapons may now be crafted in your Clan Hall or Blacksmith shops. Aside from these new products, you may now carve a pumpkin to make your own Jack o’Lantern.

To carve your Jack o’Lantern, go to the Clan Hall or Blacksmith shop’s Crafting tab and utilize the Carved Pumpkin recipecraft item. You may then personalize its look by choosing from a variety of eyes, noses, and mouths. Once finished, you must ignite the candles inside by returning to Crafting > Carve Pumpkin and choosing Light Up Candles from the list of choices onscreen.

Balance Changes

Balance changes in Bannerlord Patch Notes 1.0.8 seek to enhance game performance and the game-play experience. This patch modifies the economy, troop stats, combat, and AI.

Among these modifications are:

  • Food expenses have been decreased internationally by 10%, while other costs such as leather and iron have been cut by 5%.
  • The amount of XP required to level up soldiers has been raised to appropriately balance their stats versus higher level units, which have been nerfed in earlier editions.
  • In siege engagements, the efficacy of AI forces against player units has been adjusted, making it more difficult for players to simply destroy them with huge numbers of light infantry or cavalry archers.
  • Crossbows, bows, gunpowder weapons, throwing weapons, and javelins have all had their ranged damage lowered. This will make ranged combat more tactical and urge players to consider their ranged approach critically.

Changes like these help to keep Bannerlords’ gameplay balanced and entertaining for all players.

Changes to Party Formations

The “Assault Shield” party configuration has been altered in the most recent Bannerlord update. This arrangement was created to enable your forces to consistently push past opposing lines. With the improvements, there will now be a shield wall in front of your soldiers, providing them with more protection and the ability to hold the enemy at bay.

Furthermore, the shield wall will now deflect incoming missiles from both melee and ranged troops. It is crucial to remember, however, that this structure is not indestructible. When adopting this configuration, units must be cautious since they are still susceptible to certain assaults such as cavalry charges or anti-personnel weaponry – albeit these are more restricted than previously.

These adjustments should assist to foster stronger defensive techniques for players that favor a more defensive strategy.

Changes to Character Stats

Enderal has released the newest patch notes for Mount& Blade II: Bannerlord, version 1.0.8, which include a variety of character stat improvements. The latest patch changed how stats are computed and distributed across characters in the game. Every character’s characteristics will now be produced based on their class and level, which should result in more balanced skill growth and more consistent stat allocation across classes.

Weapon proficiency has also been added; each weapon type’s effectiveness against certain armor types will grow, adding an additional layer of strategy when picking which weapons to utilize in battle. Finally, stats may now be displayed straight from the Character Screen, making it easy to compare player stats to those of NPCs met during gameplay.

The most recent patch adds more complexity to character advancement in Mount& Blade II: Bannerlord, delivering an even deeper strategic layer during fights or talks with other in-game characters.

Changes to Weapon Stats

The weapon stats in Mount& Blade II: Bannerlord were changed significantly in Patch 1.0.8. The development team has changed the stats of various weapons in order to achieve a better balance and to guarantee that each weapon has a distinct set of features.

  • For example, the lightning bolt, which is now categorized as a one-handed weapon, has had its range and damage boosted to distinguish it from other short-range weapons. This modification should make it more feasible in certain scenarios, such as hitting from distance or defeating weakly armored opponents.
  • Furthermore, the range of the War Spear has been reduced to ensure that it is not overpowering in comparison to other spears.

These modifications are designed to provide players additional alternatives for fighting strategies and to make Mount& Blade II: Bannerlord combat encounters more entertaining.

Bug Fixes

Bug fixes are any changes or corrections made to software code that are used to correct mistakes and malfunctions. The purpose of bug repair is to guarantee that the software system runs smoothly and properly. Its significance cannot be overstated since it guarantees that the application functions smoothly and effectively for the consumers.

Some of the fixes in Bannerlord Patch Notes 1.0.8 – April 8 include:

  • Changing the actions and reactions of certain NPCs.
  • Resolving an issue where players would become stuck after completing certain quests.
  • Ensuring that some cutscenes could be triggered correctly.
  • Adjusting a few UI elements in the Fief view window.
  • Improving performance when building a large number of troops at once.

All of these bug patches are critical for giving players a more enjoyable playing experience and eliminating any difficulties that may make it harder for them to enjoy the game.

Fixed a bug causing the game to crash

Bannerlord Patch Notes 1.0.8, which was published on April 8, fixed a fault that was causing the game to crash. The problem patch only applies to campaign players who have their cities and villages deactivated. The game was crashing when a player tried to establish or administer an NPC/town lord’s that was not presently visible on the campaign map, according to the patch notes.

This patch also addressed a number of other issues, including:

  • An incorrect tax calculation in Edric Barony
  • A bug that caused lords from settlements without tech trees to become stuck in endless war declarations and peace negotiations
  • A problem with some side missions not completing correctly when certain conditions were met.

All of these problems have now been resolved for Bannerlord Patch Notes 1.0.8 or later users.

Fixed a bug causing characters to become stuck

A problem in Stardew Valley Patch 1.0.8 allowed characters to get trapped in Walleye Spawn Areas. When the problem occurred, players would observe their avatars wandering in circles in the water of a certain region, unable to move or do anything else. This was a tremendous annoyance for the afflicted players and greatly hampered game progress.

As a result, the patch came as a great relief, resolving the problem for those who were stranded in Walleye Spawn Areas and providing an overall smoother playing experience for all players. Additional balancing tweaks and bug fixes were also included in the patch, which enhanced performance and playability in both single-player and multiplayer games.

Fixed a bug causing AI to behave erratically

The most recent Bannerlord patch includes a much-needed fix for AI behavior, which was leading the AI to act erratically. This bug prevented players from having children in multiplayer mode because the game would sometimes block specific characters from being selected as parents. Players may now fully enjoy the pleasure of playing with their children in multiplayer mode without fear of the issue causing their characters to behave erratically.

Other enhancements in this patch include enhanced physics modeling, landscape improvements, and updates to character models and textures, in addition to this critical repair. This patch enhances the gaming experience and makes Bannerlord even more fun than before.

Performance Improvements

The heading Performance Improvements appears in the most current patch notes for the game Mount& Blade 2: Bannerlord. This patch was mostly concerned with improving performance, notably in cities and castles. Memory consumption was improved, and some memory-related crashes were resolved. Furthermore, they enhanced AI pathing for troops and residents, allowing for better mobility. Several more general adjustments were also performed to enhance overall game performance.

Particle effects, audio loading speeds, and ambient texture streaming were all improved. There were also several bug patches pertaining to the game’s campaign map, fights, and characters. All of these modifications are targeted at enhancing the player experience by offering improved overall game performance, less crashes and delays during gameplay, and maintaining the quality of Bannerlord’s immersive open-world experience.

Improved overall game performance

Bannerlord 1.0.8 patch notes offer a number of performance changes aimed at improving game play and optimizing the user experience. One of the most noteworthy adjustments is a big upgrade to the Symmetrical Lance configuration, which has been altered to boost overall game performance. This change was done on both servers and clients, and it is expected to decrease frame drops, slowdowns in gameplay, and enhance general stability in bigger engagements.

The modification should help enhance the balance of various unit types while employing symmetrical lance formations, as well as fix an issue that caused certain units to become inactive when in this configuration. Additionally, unit AI was improved while assembling and disbanding symmetrical lance formations during fights.

Improved loading times

Improved loading times, a feature that many players have requested since the game’s inception. The Bannerlord team has reduced loading times in the game, making it considerably quicker to enter and exit battles, settlements, cities, and other places. Players may now swiftly enter and exit their game for all of their activities. This new feature should make playing the game more pleasurable and alleviate annoyance caused by loading screens.

This patch also includes a new kind of farm called Walleye Farms. By importing predatory species such as walleye, these farms aim to boost the yield of fish from rivers, ponds, and lakes. This enables players to optimize their fish production from rivers near every colony they possess, providing them an advantage in the long run.

Improved AI performance

Bannerlord 1.0.8 Patch Notes introduced a slew of adjustments, the most noteworthy of which was better AI performance. The AI has been improved to better handle formations and tactics in combat, making fights more hard and rewarding. Instead of the straightforward charge seen in prior iterations, players should anticipate more planned, strategic moves from their foes.

Aside from enhanced formations, the AI now considers unit morale and exhaustion levels when selecting actions in combat, requiring players to be more clever in order to win a fight. As part of these improvements, the general difficulty level has been tweaked to ensure that players confront an acceptable challenge while still having fun with every interaction they experience.


Bannerlord’s 1.0.8 version contains a variety of enhancements and bug fixes. Bug fixes for a problem in which diplomatic events were not correctly shown, sound level control on the map, an auto-save function, enhanced user interface readability on low resolutions, and the elimination of the stamina gauge from single-player mode are among them. In addition, several AI and faction balancing tweaks have been made to enhance the overall gaming mechanics of the game.

The patch also contained some performance tweaks to assist eliminate stuttering and latency in the game. Finally, some small visual modifications have been made to help enhance the game’s appearance and feel. This patch is a substantial improvement over earlier versions of Bannerlord and should contribute to a better overall user experience.

Added new music tracks

Mount & Blade II: Bannerlord Patch Notes 1.0.8 was released on April 8th, and one of the new features is the inclusion of enhanced soundtrack tracks. The new songs are intended to be more “atmospheric,” representing a war-torn planet, with an emphasis on building suspense and bringing intensity to gameplay. This adds a new track for Maneater Skins, which provides a distinct mood in the planet of Calradia for this specific game mode.

The update also contains other corrections and tweaks, new Siege decorations, UI refinements, sound effects improvements, troop, weapon, and movement speed balancing updates, bug fixes, and general performance improvements. Players will notice that the additional music tracks add depth and authenticity to their gaming experience.

Added new character customization options

Mount& Blade II: Bannerlord’s April 8th patch adds various new character customization choices. Players may now customize their characters’ face characteristics and headgear, as well as changing the color of their clothes and haircuts. These character customization choices are also available for companions, enabling players to give each member of their group a more personalized touch.

In addition, the patch includes new Warband weaponry and Shields, as well as other bug patches to enhance the player experience.

Added new UI features

Patch Notes for Mount & Blade II: Bannerlord On April 8th, 2021, version 1.0.8 was published, with new UI improvements such as enhanced map selection, making it simpler to locate locations of interest, improved in-game alerts, and greater visibility of progress bar updates.

The upgrade also included a slew of new instructional screens to assist beginners get started. The patch provided users with extra map functionalities as well as more choices in commonly utilized layers such as highways and communities. In addition, new sound options were added to provide players total control over their volume levels while playing. Finally, for a better in-game user experience, several UI modifications such as animated item icons were incorporated.

Overall, the Bannerlord community appreciated the patch’s seamless transition from version 1.0.7 to 1.0.8 with these useful new features and upgrades:

  • Enhanced map selection
  • Improved in-game alerts
  • Increased visibility of progress bar updates
  • New instructional screens
  • Extra map functionalities
  • More choices in commonly utilized layers
  • New sound options
  • Animated item icons

Bannerlord Patch Notes 1.0.8 - April 8th - 2020