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The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises somewhat.
- Grenadier: Grenade abilities deliver far more damage and recharge much more quickly.
- When challenged warriors are vanquished, they shoot at their location.
- Aphelion’s Rest, Dreaming City, drops Chest in the legendary Lost Sector (PL 1320).
- Shields: Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Master Lost Sector (PL 1350): Dreaming City’s Chamber of Starlight drops Arms.
- Shields: Solar & Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Sniper Rifle Reserves At Ada-1: Increases the amount of ammunition you can carry with your Sniper Rifle.
- Stacks on Stacks @ Ada-1: For every stack you get, gain an additional stack of Charged with Light.
- Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
- Rampage Spec @ Banshee-44: Extends Rampage duration.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Microphasic Datalattice & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Berenger’s Reminiscences||Launcher for Heavy Grenades||Countermass / Volatile Launch||Sticky Grenades / Augmented Drum||Underdog||Rampage|
|The Snare of Temptation||Sword of Power||Edges that are hungry / Honed Edges / Tempered Edges||Swordmaster’s Guard / Balanced Guard||Transfer of Energy||Blade of the Whirlwind|
|Denial that is cold||Rifle with Primary Pulse||Fluted Barrel / Corkscrew Rifling||Armor-Piercing Rounds / Alloy Magazine||Pulse oximeter||Swashbuckler|
|Carbine of the Seventh Seraph||Auto Rifle (Primary)||Smallbore vs. Full Bore||Light Mag / Ricochet Rounds||The Fourth Time Is a Charm||Changing the Target|
|The Quantity||Auto Rifle with Energy||Extended Barrel / Corkscrew Rifling||Armor-piercing rounds are included in the appended magazine.||Detector of Threats||Arsenal’s Compassionate|
|The Crime of Deicide||Shotgun of Energy||Barrel Shroud / Smoothbore||Added Magazine / Accurate Rounds||Robber of the Grave||Punch-and-Run|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Baryon Bough)
- Etheric Spiral is available for purchase (5 for 5000 Glimmer)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
House of Light, Splicer Servitor
|Draw of the Splicer||Hand Cannons are used to defeat targets. Override warriors and Guardians who have been vanquished are valued more.||Cannon with 30 manpower||XP+|
|Terminal of the Splicer||Finishers are used to defeat opponents. Override fighters have a higher value.||Finisher 20||XP+|
|Deletion in Large Numbers||Defeat fighters quickly in Override.||Five combatants were quickly defeated.||XP+|
|Hobgoblins should be renamed.||Vex Hobgoblins must be defeated. Those in Override have a higher value.||Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin||XP+|
Vanguard Commander Zavala
|Hand Grenades and Horseshoes||Use grenades to take out your foes.||Grenade 20||XP+|
|The More They Fall, the Harder They Fall||In any strike, defeat minibosses and bosses.||ten warriors who are up to the task||XP+|
|Vanguardian||Defeat your opponents in any attack.||Fifty combatants||XP+|
|Optimal Energy||Use any Fusion Rifle to take down foes.||Fusion Rifle (10)||XP+|
Crucible, Lord Shaxx
|Coordination of Fires||Assist or be aided by one or more teammates to defeat opponents.||Five opponents were defeated.||XP+|
|High-intensity||Use any Energy weapon to defeat your opponents.||Energy weapon #5||XP+|
|Maximum Productivity||In a single life, defeat opponents.||2 Streak||XP+|
|Power that is limitless||In Mayhem, use your Super to beat opponents.||3 Super||XP+|
Gambit, The Drifter
|Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay||Completing a Gambit match is a must.||1 hazard matches||XP+|
|Executioner of the Elite||In Gambit, you must defeat difficult opponents.||ten warriors who are up to the task||XP+|
|Charred by the sun||In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated.||15 solar prowess||XP+|
|Face-to-Face||Fill up your team’s bank to summon Primevals in Gambit.||2 Primevals have been summoned.||XP+|
|Sunrise in Europe||With Solar damage, defeat the Fallen on Europa.||20 Fallen||XP+|
|Exasperating Accuracy||Defeat Vex with precise finishing strikes on Europa.||20 Vex||XP+|
|Gunner is missing.||In Europa Lost Sectors, defeat adversaries in groups of two or more with a Submachine Gun.||Submachine Gun No. 10||XP+|
|Europa’s hero||In Cadmus Ridge, complete a Heroic public event.||1 public occurrences of great valor||XP+|
|Calibration of Scout Rifles||Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement.||Scout Rifle (100 rounds)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Fusion Rifles||Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Fusion Rifle (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of a Linear Fusion Rifle||Linear Fusion Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get additional advancement.||Rifle with 100 Linear Fusion Rifles||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|I Fragment What I Said||By battling Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor.||2 fragments were found||5 Helium Filaments & XP+|
|Auto-death mode||Rapidly defeat enemies in groups of two or more with an Auto Rifle.||15 Defeated quickly||5 Helium Filaments & XP+|
|Disintegration of the Spray Pattern||Rapidly defeat adversaries in groups of two or more using a Fusion Rifle.||15 Defeated quickly||5 Helium Filaments & XP+|
|Drag Out, Knock Down||To beat Fallen on the Moon, use finishers.||7 Fallen||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Pyrophantasmic||Solar damage is used to defeat enemies in Nightmare Hunts.||20 Solar||1 Phantasmal Fragment & XP+|
|Shock Treatment||Arc damage is used to defeat enemies in Nightmare Hunts.||20 Arc||1 Phantasmal Fragment & XP+|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Reduce the Herd’s Size||On the Tangled Shore, defeat your foes.||50 foes have been vanquished.||Etheric Spiral No. 5|
|Scavenging on the Beach||On the Tangled Shore, gather Etheric Spirals.||5 resources have been collected||Etheric Spiral No. 5|
|Patrol the Beach||On the Tangled Shore, complete three patrols.||Three patrols have been done.||Etheric Spiral No. 5|
|Getting Lost in the Cut||On the Tangled Shore, explore the Lost Sector Wolfship Turbine near Soriks’ Cut.||1||Etheric Spiral No. 5|
EDZ Devrim Kay
|Grenadier||In the EDZ, get grenade kills.||20 people have been killed by grenades.||10 Dusklight Shard & XP+|
|Defense on the Front Line||In the EDZ, defeat Cabal.||30 Cabal assassinations||10 Dusklight Shard & XP+|
|Feel the Void||In the EDZ, defeat foes using Void damage.||30 kills by the Void||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||Spinmetal Leaves & XP+|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||Spinmetal Leaves & XP+|
|Please bring your toolbox.||Use any of your powers to defeat fighters in the Cosmodrome.||10 Capacity||Spinmetal Leaves & XP+|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The biggest progress is made by heroic public occurrences.||6 public gatherings||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Extremely powerful||On Nessus, get Super kills.||20 kills in a row||10 Microphasic Datalattice & XP+|
|Cabal or nothing||On Nessus, defeat the Cabal.||30 Cabal members were defeated.||10 Microphasic Datalattice & XP+|
|Information-deficient||On Nessus, get Void kills.||30 kills by the Void||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset
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