Halo Infinite, the upcoming game in the Halo series of games created by 343 Industries and published by Microsoft Studios, will launch with classic multiplayer playlists like Slayer and SWAT available at launch. Additionally, a new playlist called “Infinity” is being released next week which includes PvP matches as well as all-new modes such as Warzone Assault (WZO).
Hello there, everyone – Last weekend, I promised I’d return once we had more information to offer on Halo Infinite’s near-term playlist plans. I’m delighted to say that a Slayer playlist has been finalized for the next release. On Tuesday, December 14, a service update will bring four new playlists: Slayer, Fiesta, FFA, and Tactical Slayer (SWAT).
The “halo infinite news” is that Halo Infinite will be getting classic playlists next week. The game will get the Slayer, SWAT, and other classic playlists next week.
Image courtesy of 343 Industries
One of the worst mistakes 343 Industries has made for the launch of the franchise’s newest version is releasing a new Halo game without traditional multiplayer playlists, but thankfully, the company will fix the huge blunder as soon as next week.
Halo Infinite will gain new playlists on December 14th, according to community director Brian Jarrard on the official Halo subreddit, which will witness the return of numerous traditional multiplayer game modes that Halo fans have loved throughout the duration of the series. Slayer, a popular mode in which players try to kill as many Spartans as possible, as well as Fiesta, Free-For-All, and SWAT, the latter of which deprives players of shields and motion trackers, are among them.
According to Jarrard on r/Halo:
Hello there, everyone – Last weekend, I promised I’d return once we had more information to offer on Halo Infinite’s near-term playlist plans. I’m delighted to say that a Slayer playlist has been finalized for the next release. On Tuesday, December 14, a service update will bring four new playlists: Slayer, Fiesta, FFA, and Tactical Slayer (SWAT).
As I said last week, the team’s initial plans for a Slayer playlist included a number of new variations that wouldn’t be available before the Christmas break. In the short term, we’ll be providing a basic Slayer option to answer player input, and we’ll try to enhance and extend with additional varieties in a future release.
The weekly ultimate challenge will be made less rigorous (getting there is difficult enough), and fresh new challenges relevant to the new playlists will be included in next week’s update. Personally, I’m looking forward to trying out a new challenge category based on accumulated player score (a little step toward ‘performance based XP’). Next week, we’ll have additional information to give about Halo Waypoint.
Finally, on a semi-related topic, the team is aware of and examining complaints of periodic glitches impacting certain BTB players during the previous several days. Additionally, the team is continuing to investigate any abnormalities in Ranked matching and user feedback.
Thank you to everyone who has provided helpful comments and submitted support tickets for any problems you’ve encountered! There will be more to come. Have a wonderful weekend!
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